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The hour is late in the Third Age of Middle-earth. Sauron’s reach grows long, and he seeks to cover the land in a second darkness. From the icy vastness of the White Mountains in the north to the great desert wastes of the far south, from the dread-cloaked forests of Mirkwood to the wide plains of the east, he calls forth his servants to do his will, man and goblin, troll and orc, the living and the dead. And the fate of the world balances upon the edge of a knife, a riddle in the dark. Yet all is not lost. For there are yet brave men, and free, the Lords of Gondor and the Riders of the Riddermark, who would seek to turn back the gathering tide. In the mountains, Dwarves set aside hammer and pick and their search for gold to take up arms once more, so that battle rages in the deeps even as it sweeps over the lands above. And the Elves, who remember still their bitter struggle against the Ancient Enemy many ages past, rouse themselves from the twilight slumber of their fading years to stand once more against the might of Sauron.

A shadow hangs heavy over Middle-earth. Yet hope still remains, so long as there is found courage in the hearts of those who would be free. Hope, too, so long as the Ring is not yet discovered. And thus the fates of many are tied and bound to its doom.



Harlequin Games are proud to announce the release of a brand new Legends module: The One Ring, set in the world of J.R.R. Tolkien's The Lord of the Rings™.

[Image: orcov.jpg]

This is an exciting module for us to have developed, combining as it does the depth and complexity of the Legends gaming engine with the richness and wonder of Middle-earth, to create a game that, we feel, is truly able to do justice to J.R.R. Tolkien’s vision.

To turn a work of fiction into a game is always a challenging task. But we have remained true to Tolkien, from the placing of towns and cities, to the characters that populate the world and the forces they command. Sometimes we have added new material in order to make the game more balanced, or taken inspiration from ICE's works, but when we have done so it has always been within the context and style of the world that Tolkien created.

For full details, and to download a free copy of the module and map, please visit our website: http://www.harlequingames.com
Damn you beat me to the punch Wink

This is shaping up to be an exciting module not just for Legends players but for Tolkien fans alike. It's well worth your time to check out this fantastic module and decide if you have enough time to play in the first ever One Ring game by Harlequin Games.

- Brad
This is very intriguing module and seemingly very popular - the first game having filled up already and a second one announced.

Despite my thoughts at Christmas that I would shortly get into a game of Legends this hasn't proved the case. The announcement of this module has once again whetted the appetite.

I wonder if there is any publicly available feedback from the playtesters of this new module?
smurphboogie Wrote:This is very intriguing module and seemingly very popular - the first game having filled up already and a second one announced.

Despite my thoughts at Christmas that I would shortly get into a game of Legends this hasn't proved the case. The announcement of this module has once again whetted the appetite.

I wonder if there is any publicly available feedback from the playtesters of this new module?


Not yet OR1 (game 1) will be the official playtest and there will definitely be lots of feedback on the Whispers yahoo group as the game progresses. I'm impatiently waiting on my Fell Lord (faction 8) setup.

- Brad
As Brad mentions, the second game of The One Ring is now accepting pledges for start-ups.

Being set in such a recognisable and familiar world, we feel that the module is an ideal opportunity for those who have not yet tried Legends to give the game a go (as well, of course, as providing a challenge for experienced players!). So if you are interested, please visit our (new!) website: http://www.harlequingames.com.

John
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